As an addendum to my series of postings looking at online media elements, I thought you might be interested in this potted history of online media:
1987 Compuserve announce the GIF graphics format, with lossless compression, transparency and animation capability. Nowhere much to use it yet, however, as no World Wide Web.
1988 The Moving Pictures Experts Group (MPEG) is established. They develop the MPEG video compression formats used primarily on CDs / DVDs but also, to a limited extent, and much later, online.
1989 Tim Berners-Lee, working at CERN, releases the first proposal for the World Wide Web. The proposal includes HTML (HyperText Markup Language), the primary basis for formatting web pages to this day.
1991 The World Wide Web is launched. One of the first webcams was set up at Cambridge University. The first graphical MMPORG (Massively Multiplayer Online Roleplaying Game) appears on AOL.
1992 The first SMS messages were sent from mobile phones.
1994 The first Netscape browser was launched. Support was provided for the JPEG (Joint Photographic Experts Group) format for displaying photographs online. The first digital cameras were released.
1995 Sun Microsystems released the Java programming language, which was designed to support more sophisticated online applications than HTML could manage. The very first VOIP (Voice Over Internet Protocol) services made it possible to communication online using voice. The Netscape browser adds support for JavaScript, a scripting language that provides additional functionality to HTML.
1996 Microsoft acknowledge that the Internet will be a reality in the long-term and launch Internet Explorer, a free browser. The first instant messaging systems are launched. The PNG graphics format is launched. RealMedia launch their audio streaming service. Macromedia (since acquired by Adobe) launch Flash as a tool for online animation. Microsoft launch NetMeeting, an early web conference service.
1997 RealMedia extend their streaming to include video. The PlaceWare Auditorium web conferencing service is launched (PlaceWare has sinced been purchased by Microsoft). The term ‘weblog’ is coined. Two years later, it is first shortened to ‘blog’.
1998 The term ‘webinar’ is first coined.
1999 Google appears. WebEx launches its web conferencing service. CBT Systems coins the term ‘e-learning’.
2001 Launch of the Wikipedia. Apple sells the first iPods. The first 3G networks provide broadband capability for mobile phone users.
2002 SecondLife introduces its online, 3D virtual world.
2003 Skype introduces internet telephony. Apple launch iTunes as a way to download music tracks. More camera phones are sold worldwide than stand alone digital cameras.
2004 Facebook launches. And Flickr, as a way to share photos online. And Firefox, a new browser, based on Netscape Navigator. Podcasting becomes popular.
2005 YouTube allows video content to be shared online.
2006 Twitter heralds the age of micro-blogging.
2007 Apple launch the iPhone.
At this point, it would be tempting to conclude that we have all of what we need in terms of tools and technologies for delivering online media. But of course we know better than that.







